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Announcer system?
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Announcer system?
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06-20-2012, 05:17 PM
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LMFAO
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Announcer system?
I've seen some maps use the Announcer system for certain game events. How would I go implementing this?
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06-20-2012, 05:27 PM
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Bloodhound
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Announcer system?
Create an
ambient_generic
, filter for
"announcer"
and toggle the flag
"Play everywhere"
on.
After giving th ambient_generic a name you can play the sound via a I/O action, like a point capture or something.
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06-21-2012, 04:59 AM
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henke37
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Announcer system?
Of course, the game does play some of the announcer sounds automatically for you.
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06-21-2012, 05:06 AM
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Bloodhound
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Announcer system?
Thats right henke, but for some thing it isn't automatically played.
Coldfront for example use this for "2 minutes left"-announcement.
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