Graphics 4/5 - Graphics were the most amazing I'd have to say. It kept me from focusing on the objective, trying to study the map at most, so I know where I am in the future.
Objectives 4/5 - Objectives were at least, the most places where chokepoints occurred. I like 'node' capturing because you get to hack into stuff and all.
Maps 3/5 - Honestly, I'd think it would be nicer if arrows were added, I'd had to rely on my movements and the screen to get to an objective. The design is alright. Although the first map (not training) I've played on, it was a little too dark for me, after I've set all my brightness to 100%.
Weapons 4/5 - I like how the default loadout supports vision that allows you to see through walls temporarily to check for any enemy. Without this, I'd still be confused and be attacked all the time. I have accomplished at least ~4-6 kills with it, with luck and timing. Very nice implementation, and cooldown timer.
Overall: 75% (15/20) - The developers have done a nice job on this game after playing it for 46 minutes. I'd play again if I had time in my schedule to do it.