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Old 07-17-2012, 07:10 AM   #1
Kengon
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Default Custom Texture Clipping Issue


Hi all,

I've been loading custom textures into TF2 for ages, but only recently have I run across this problem:



The front texture sometimes gives way to other textures behind it, even though my textures are 100% opaque and not a tool texture or anything.

Even if I re-texture it with a TF2 official texture, the weird clipping occurs. Changing the camera angle can trick it back into stop the clipping, but at the same time it'll trick other textures into the clipping bug.

Here's a sample .vmt:

Code:
"LightmappedGeneric"
{
	"$basetexture" "custom/woodlogbeam"
	"$surfaceprop" "Wood_Solid"
	"$translucent" 1
}
Some of the textures have an alpha channel (all white); some don't. Some of them have the "$translucent" 1 tag, some don't. All of them have 8-bit Aplha, but that shouldn't affect it. One of them has a normal map, but the other don't.
The clipping happens for all of these textures.

Any ideas on how to fix this? I've been mapping on and off for years (only more recently for TF2) and I've never seen this before.

Thanks in advance!
 
Last edited by Kengon; 07-17-2012 at 07:43 AM.
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Old 07-17-2012, 01:03 PM   #2
Hype
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Default Custom Texture Clipping Issue


Either when you make your vmt uncheck "translucent" or open up the vmt and cut out the '"$translucent" 1' line.
 
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Old 07-17-2012, 01:03 PM   #3
yyler
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Default Custom Texture Clipping Issue


That's not clipping, that's translucency.
 
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Old 07-17-2012, 04:57 PM   #4
Kengon
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Default Custom Texture Clipping Issue


Fixed this, added Alpha channels and removed the Translucent field.

It's weird that this only happens in TF2.

Cheers all.
 
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Old 07-17-2012, 10:30 PM   #5
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Default Custom Texture Clipping Issue


Quote:
Originally Posted by yyler View Post
That's not clipping, that's translucency.
To the untrained eye it can appear to be some kind of clipping. I noticed it when I was testing model textures in the model viewer.
 
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Old 07-17-2012, 10:50 PM   #6
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Default Custom Texture Clipping Issue


That's why I lent my trained eye.
 
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