Quote:
Originally Posted by
ScorpioUprising
The blocks I was making were all fully textured, and I tried to make numerous tunnels and pathways through the main block, creating a multitude of seperate shapes with all six sides textured.
if you decide to make more tunnels in the future, I suggest working in block shapes and use func_detail or displacements for diagonals and curves, since these things will not effect visibility and lessen compile time.