Does anyone know why my healthkits and ammopacks are not following the lighting levels of the environment around them? Is it simply a visibility thing, that the game designers didn't ever want them hidden, or am I doing something wrong with my lighting?
Here's an example of what I'm talking about. The first screenshot below is the normal environment (and you can see the item_healthkit_small standing out starkly in the darkness):
And here's another shot with the levels raised up in Photoshop (so you can see there IS stuff there and it's just in the dark):