Notices

Healthkit and Ammopack Lighting  Thread Tools Reply
Old 09-07-2008, 12:19 AM   #1
endyss
L1: Registered
 
endyss is offline
Posts: 16
Thanks: 0
Thanked: 0

Default Healthkit and Ammopack Lighting


Does anyone know why my healthkits and ammopacks are not following the lighting levels of the environment around them? Is it simply a visibility thing, that the game designers didn't ever want them hidden, or am I doing something wrong with my lighting?

Here's an example of what I'm talking about. The first screenshot below is the normal environment (and you can see the item_healthkit_small standing out starkly in the darkness):


And here's another shot with the levels raised up in Photoshop (so you can see there IS stuff there and it's just in the dark):
 
Reply With Quote
Advertisement
 
Advertisement
Advertisement Sponsored links

Old 09-07-2008, 01:08 AM   #2
Earl
L4: Senior Member
 
Earl's Avatar
 
Earl is offline
Posts: 284
Thanks: 20
Thanked: 37

Default Healthkit and Ammopack Lighting


I think all health and ammo packs are light uniformly, and aren't affected by the lighting around them. (I might be wrong on this).

Otherwise, your map might have a leak.
 
Reply With Quote
Old 09-07-2008, 01:35 AM   #3
endyss
L1: Registered
 
endyss is offline
Posts: 16
Thanks: 0
Thanked: 0

Default Healthkit and Ammopack Lighting


Unless the leak doesn't show up in a pointfile and the healthkit's only thing affected by it, I doubt it's a leak.

I've never noticed it before, but that might just be because I've never tried placing one in such darkness.
 
Reply With Quote
Old 09-07-2008, 03:48 AM   #4
umbratile
Formerly Muffin/µ
 
umbratile's Avatar
 
umbratile is offline
Posts: 2,137
Thanks: 1,460
Thanked: 1,153

Default Healthkit and Ammopack Lighting


I can't help, but I wonder why you want such a dark room in the first place, let alone why you want to hide a health kit there.
 
Reply With Quote
Old 09-07-2008, 12:54 PM   #5
FaTony
Banned
 
FaTony is offline
Posts: 26
Thanks: 476
Thanked: 159

Default Healthkit and Ammopack Lighting


They are in a "!0 minimum light level" mode.
 
Reply With Quote
Old 09-07-2008, 07:09 PM   #6
Shadow Scythe
L2: Member
 
Shadow Scythe's Avatar
 
Shadow Scythe is offline
Posts: 51
Thanks: 1
Thanked: 0

Default Healthkit and Ammopack Lighting


I noticed this as well, by accident. I am almost certain that it is NOT caused by leaks.
 
Reply With Quote
Old 09-07-2008, 09:05 PM   #7
Nineaxis
Quack Doctor
 
Nineaxis's Avatar
 
Nineaxis is offline
Posts: 1,916
Thanks: 783
Thanked: 1,389

Default Healthkit and Ammopack Lighting


I think they self illum for contrast purposes. Read Valve's design concept powerpoint.

__________________


Nodraw.net | KOTH Runoff | CP Furnace | Winter Signs Pack
 
Reply With Quote
Sponsored links
Advertisement
 
Advertisement
Advertisement

Reply

Tags
item_ammopack_, item_healthkit_, lighting, shadow

Previous Thread Next Thread
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:19 PM.