Quote:
Originally Posted by
MrMuffinMan
The contest rules also clearly stated that nothing needs to be functional, which means I don't quite understand why you included sound (I can't remember more than a handful of entires that had sound), clipping and nodraw faces in the evaluation.
Sound is the most over looked detail. Its completely useless to the function and play of a map, but when its missing the area is exceptionally flat. About the same effect as leaving all the walls bear, no props, etc.
clipping and nodraw were mostly an evaluation of attention to detail. if a player can go to a location by just walking to the location then it should never cause visual errors to occur. I never turned on a noclipping mode to run around an area, just walked through as a player normally would. It wouldnt be fair to fly out of a window, turn around and then complain about the textures out there.
Just as a note: i got the impression you were rushing to meet the deadline with your map. The score is completely meaningless, the focus was the evaluation. We all have places we can improve on and things we did well.