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[question] Animated teleport  Thread Tools Reply
Old 08-07-2009, 04:48 PM   #1
martijntje
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Default [question] Animated teleport


I'm working on a map that has a trigger_teleport brush (touch it and you teleport),

Now to make this obvious to players, I want a teleporter model there. (teleporter as the engineer makes them)

Now I can only get the model to be simply be a non-activated teleporter (non-spinning)

How do I make the teleporter spin (and give light) ?

I'm just beginning with mapping so it miht be very simple.
 
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Old 08-07-2009, 04:51 PM   #2
Psy
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Default [question] Animated teleport


Make it a prop_dynamic and set the animation to the spinning animation. You'll be able to find the animations in the model browser. Once you find the right one, copy and paste the exact name of the animation and paste it into the 'default animation' property of the prop_dynamic.

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Old 08-07-2009, 04:54 PM   #3
martijntje
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Default [question] Animated teleport


Quote:
Originally Posted by Psy View Post
Make it a prop_dynamic and set the animation to the spinning animation. You'll be able to find the animations in the model browser. Once you find the right one, copy and paste the exact name of the animation and paste it into the 'default animation' property of the prop_dynamic.
thank you
does that also do the lightning effect? (I can't check riht now)
 
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Old 08-07-2009, 05:30 PM   #4
TracerDX
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Default [question] Animated teleport


The lighting effect is a particle effect. Use an info_particle_system set to something like: teleporter_red_charged or teleporter_blue_charged

There's a complete list of TF2 particle systems here:
http://developer.valvesoftware.com/w..._TF2_Particles
 
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