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Old 07-22-2012, 02:03 PM   #21
Micnax
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Default Problem running map


No problem! If you want to do that, you use a thing known as a 3D Skybox rather than your own texture. It's pretty straight forward making one, you can follow this guide here:
http://forums.tf2maps.net/showthread.php?t=116

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Old 07-22-2012, 02:23 PM   #22
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I can create an outspace skybox with that? I will try it.
 
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Old 07-22-2012, 02:30 PM   #23
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Indeed you can! It's just a small area created outside your main playable area that's 1/16th the size of it, and it appears enlarged from inside the playable skybox.

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Old 07-22-2012, 02:35 PM   #24
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I actually found this https://developer.valvesoftware.com/wiki/File:Neb6.jpg.

It is a hlf2 texture, but because I can't find it in my computer (so I can copy it to a tf2 folder) I will have to create my own texture.
 
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Old 07-23-2012, 11:36 AM   #25
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I have a skybox!

Thank you for your help!
 
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Old 07-23-2012, 11:51 AM   #26
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No problem! We're always happy to help.

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