Considering changing the gamemode somewhat, to adopt the old setup from a previous ctf map. I'll see if I can explain it coherently this time:
When a player has the flag, they can choose to take it to their base, like normal, or to the middle of the map. If they take it to the middle of the map, it's a quick capture for them, BUT, it's harder to defend the flag. If they take it to their base, it's harder to do, BUT, it's easier to defend. Thoughts? The entities work, I think.