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VSH and PH maps  Thread Tools Reply
Old 06-24-2012, 07:48 PM   #1
BigBangTheory
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Default VSH and PH maps


HI, I am wondering if anyone is up on what in particular make a map into VSH or PH maps. I think the saxton Hale maps are basically arena maps, perhaps also true of prop hunt, but Im wondering if there is really more to being compatable with these 2 mods, if one has to do something unique for each gametype?
 
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Old 06-24-2012, 08:02 PM   #2
fubarFX
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Default VSH and PH maps


most of these game modes are handled by server plugins. I think both mods run on stock arena logic but I could be wrong.

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Old 06-25-2012, 04:45 AM   #3
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Do we have any tutorial here on how to make a map an arena map? There has to be some specific entities in the map that makes it arena
 
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Old 06-25-2012, 05:23 AM   #4
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Default VSH and PH maps


Quote:
Maps to run: practically every arena and koth map is fine to run, but I do not recommend to run it on such maps as arena_granary, cause there are high points at the boxes on the control point, which are difficult for Hale to get.
Quote:
We also have some vsh_ maps with random respawn points. Check the second post.
Quote:
Saxton Hale can be in RED or BLU on arena maps an only on vsh_ maps he is in BLU.
Source

Everything you have to do now is to click here download a map, decompile it, and look how the entities are.

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Old 06-25-2012, 09:39 AM   #5
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Default VSH and PH maps


is just having a tf_logic_arena entity all that is required?
 
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Old 06-25-2012, 02:30 PM   #6
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Default VSH and PH maps


https://developer.valvesoftware.com/...g_an_Arena_map

This is a bit out of date. You don't need to text edit the VMF. But I'm not registering just to remove that. Someone else do it.
 
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Old 06-25-2012, 02:38 PM   #7
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Default VSH and PH maps


there should be a thread on alliedmodders or somewhere by the prophunt creators

idk use your google fu

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