Quote:
Originally Posted by
Dr. Element
You really wanna make sure that anyone can immediately recognize the fan as a death trap.
I think you should lower it a bit into the hole, so that it doesn't tempt anyone to attempt to walk on it.
I don't really see how lowering it would make people go around it, I tought a big whirring fan would be simple enough to understand, if at all I think I will remove a health pack or a ammo pack from somewhere and put it there as a reward for taking a small risk, a common map feature in the tf2 universe.
Thanks for the feedback
Quote:
Originally Posted by
Little Dude
The tile texture in the 4th screenshot is rotated 45 degrees. You should change that since it looks a little sloppy. You can change the rotation of the texture by selecting the face in the texture application tool and change the rotation in the rotation field to 45 (if 0) or 0 (if 45, 135, 225, or 315)
The texture was rotated like that on purpose to make the lines in it break up a little, if you think it looks sloppy I'll reconsider how I used it... Thanks for the feedback.