I've been making my own textures and decals. When I apply them on brushes, compile the map and run it in TF2. It looks great, in fact it looks like this:
However, in hammer, they look like this:
I've been looking around on different sites, can't find a fix or an explanation. It's making it hard to align the textures properly.
Can anyone help out a poor Spaceweasel? Thanks!
I know someone is going to ask this. My wall texture is in the SteamApps\*******\Team Fortress 2\tf2\materials\spaceweasels directory and the logos are in the SteamApps\*******\Team Fortress 2\tf2\materials\decals directory
Last edited by spaceweasels; 11-12-2007 at 10:18 AM.