I like the look, 'bland' as it may be. Play seemed to flow all right - I feel like the outer area (outside the depressed center) might've been a bit too large, but that might just be because we had so few players.
(Some of the health kits were oddly placed. The small health kit hidden in the duct-nook was pretty near another small kit just outside the duct - not sure if that's something that needs to be changed. Felt weird, though.)
I really like this a lot. There is an almost Goldeneye: Facility level feel to it. It not too repetitive, yet the tvs on top of the booth are a little out of place. So far: awesome
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