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Traingrid 



Map Version: Beta 
Released: 06-07-2010 
Last Update: 06-25-2010 
A Boojum Snark
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Default Traingrid



Inspired by koth_grid and train maps everywhere (though I was playing ctf_revamp when the idea struck)

One look at the screenshot is all you should need to grasp the severity of the havoc contained within.

No, you may not have or use the sandwich car. I may however release the easily re-skined train car model and the GRN skin along with a "blank" skin for editing.



The field journal of Professor Boojum during his perilous trip into the entity realm.


Changelog

Beta 2:
Added holographic arrows to warn of/indicate active tracks.
Added anti-spawncamp defense turret to home squares.
Added custom boxcar skins along with sandvichplosion.
Added chalkboard drawings to explain train patterns.
Added spectator camera.
Added a train-schedule-esque kill tracker for the trains.
Added nobuild to center four squares.
Removed playerclip in roof hole, slightly more jumping room now.
The third super-crazy pattern now runs through 2 cycles instead of 7.
Remembered to prevent the waiting trains from being rendered at all times.
Made the CP orbit the center crossing instead of lying on it. Please do not antagonize the baby trains.
Reduced capture time from 10 seconds to 9. (@ x1 rate)
Changed full ammo boxes to medium.
Lowered all spawn waves by 1 second.
Players who ride the trains into a wall will now die rather than getting stuck.



Old 06-07-2010, 06:59 PM   #1
Ravidge
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ALL ABOARD THE PAIN TRAIN!

I should also make a Ozzy Crazy Train reference aswell but meh

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Old 06-07-2010, 07:00 PM   #2
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Hey this map is a lot like that grid map Icarus made but with trains. He will be mad about the copyright infringement.

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Old 06-07-2010, 07:04 PM   #3
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trains better go pretty damn often or else this is gonna be a snipefest.

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Old 06-07-2010, 07:10 PM   #4
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Why didn't you use the force spec input for the end?

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Old 06-07-2010, 07:11 PM   #5
Aly
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While playing this map
A Boojum Snark has found: The Pain Train
A Boojum Snark: HOW IRONIC
Aly: XING


Get it? Xing? X-ing? Zing?

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Old 06-07-2010, 07:12 PM   #6
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Hey, this is like that map Icarus made, koth_grid. But there are trains.

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Old 06-07-2010, 07:13 PM   #7
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Hey remember that map that Icarus made, Grid? It's like this.

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Old 06-07-2010, 07:42 PM   #8
A Boojum Snark
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Quote:
Originally Posted by ThePrestige View Post
trains better go pretty damn often or else this is gonna be a snipefest.
You should really check the map out. Tell me if you think the trains need to pass more frequently.

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Old 06-07-2010, 08:05 PM   #9
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Played it with bots.. was pretty insane , probably too much so!
Nice work on the train timings. Like the final explosion crash thing as well, but you may want to add one of those forced specatator cams after the rounds finished, I got mushed in the middle and couldn't see what the train wreckage looked like!

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