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Old 06-26-2010, 09:19 PM   #1
Treayn
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Default Curved Displacement Ramps


Hello all, I'm trying to make curved displacement ramps.

You can find these examples of these ramps in Nucleus, or in Psy's arena/koth_lighthouse.

Example in this picture: There are curved ramps on the lighthouse that let you fire down into the point.

Another example, at the bottom right of the picture

Any help appreciated!
 
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Old 06-26-2010, 10:11 PM   #2
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Default Curved Displacement Ramps


I think those stairs are a model.

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Old 06-26-2010, 10:29 PM   #3
Grim Tuesday
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Default Curved Displacement Ramps


Twister should be able to help you here!

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Old 06-27-2010, 05:31 AM   #4
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Default Curved Displacement Ramps


http://www.snarkpit.net/snarkpower/a...placement_maps

Do that. But obviously raise the displacement at one end.

You'll probably want to keep the height gain uniform (so it doesn't just look like a bumpy dirt ramp with the wrong texture applied) so raise each profile block by X units per sloped "step" (to how ever steep you want the slope), and align the displacement vertices with the edges of the raised blocks.

At the very least it explains the physical process that the program Grim posted performs for you.

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