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Artpass_fubar 



Map Version: Alpha 
Released: 07-16-2010 
Last Update: 07-16-2010 
fubarFX
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valve here I come!
artpass_fubar is all about highly striking visuals.
the map is set at the base of an eroded cliff.


Changelog

august 2 - stopped updating the topic lawl

august 1 - done with the displacements on A and B. starting C

july 17 - huge displacement session

july 16 - started fixing the geometry
started developing new textures



Old 07-16-2010, 10:13 PM   #1
owly-oop
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I'd expect more sense out of a senior member to only post a thread when you have content

I demand content now
 
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Old 07-17-2010, 01:32 AM   #2
fubarFX
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I know I know... I'm already 8 hours in the project and I have no detail done whatsoever yet
so I don't have any screen to show yet. sure I could do like some others and post screen of the vanilla map but that'd be an erroneous use of bandwidth wouldn't it?

anyways, I should be done fixing the geometry soon so I'll be able to start detailing.
screens should popup on day 2, hold on.

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Old 07-17-2010, 05:31 PM   #3
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alright, picture added for ya'll
It's not much but it give a good idea of what I'm going for.
an eroded cliff surrounded by a beach.

for anyone interested, the displacement session is on livestream http://livestre.am/fKxW

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Old 07-17-2010, 05:40 PM   #4
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Dang, that was my idea.

You'll probably do a better job than I of it though.

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Old 07-17-2010, 05:44 PM   #5
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Quote:
Originally Posted by Penguin View Post
Dang, that was my idea.

You'll probably do a better job than I of it though.
I'll make sure our idea doesn't get wasted

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Old 08-01-2010, 05:41 PM   #6
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new blogpost!

http://forums.tf2maps.net/blog.php?b=298

and some screenies




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Old 08-01-2010, 05:56 PM   #7
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Looks great!
 
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Old 08-01-2010, 06:08 PM   #8
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My response to those screenshots:

O_________________________________________________ __O

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Old 09-09-2010, 11:52 AM   #9
fubarFX
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behold! ladies and mantlegens, artpass_fubar's 3rd capture point



colors are very neutral right now :\ I'll try to work on that
 
Last edited by fubarFX; 09-09-2010 at 11:55 AM.
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