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I wish this were real with all my engy heart.  Thread Tools Reply
Old 03-20-2008, 10:09 PM   #1
ryodoan
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Default I wish this were real with all my engy heart.


Man... If I could have one thing added to the game, this might be it

[ame="http://youtube.com/watch?v=OsF0uefXGj8"]Youtube - Flamethrower Sentry[/ame]

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Old 03-20-2008, 10:20 PM   #2
Narkissus
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Default I wish this were real with all my engy heart.


I dunno, very short range, easy to kill it.. way too easy.
But still perhaps thats one of the engineers upgrades!
 
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Old 03-20-2008, 11:45 PM   #3
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Default I wish this were real with all my engy heart.


I was thinking the other day that I would love the option to, instead of upgrading to the normal level 3 sentry, keep it as level 2 but add a device that would cause anything nearby to catch on fire if it got sapped (including the engineer, in the spirit of fairness).
 
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Old 03-21-2008, 08:08 AM   #4
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Default I wish this were real with all my engy heart.


Quote:
Originally Posted by Narkissus View Post
I dunno, very short range, easy to kill it.. way too easy.
But still perhaps thats one of the engineers upgrades!
But see, thats because your not thinking like an engineer, you would not place this guarding a large, open room, instead you would put this in a confined space like around a bend in a tunnel, or protecting the entrance to a base. It would do more damage at close range to an attacker but be more vulnerable to long range attacks.

One of the engineer upgrades I would want to see is the ability to build 3x level 1 turrets instead of 1x level 3 turret.

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Old 03-21-2008, 09:05 AM   #5
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Default I wish this were real with all my engy heart.


I love that turret.

I really like the idea of 3 level 1 sentries. I'd say 3 level ones are much better than 1 lvl 3. With placement it would be really hard to get all 3.

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Old 03-21-2008, 12:34 PM   #6
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Default I wish this were real with all my engy heart.


Quote:
Originally Posted by phatal View Post
I love that turret.

I really like the idea of 3 level 1 sentries. I'd say 3 level ones are much better than 1 lvl 3. With placement it would be really hard to get all 3.
Maybe this might be true in rare situations, where you're trying to guard an area not frequently traveled by the enemy. I've seen plenty of games where 3 engies all rush in and place three level 1 turrets and they all get completely destroyed in seconds, where if they had pooled their metal and created one level 3 turret, it would have survived, or at least taken down a couple enemies before getting blown up.
 
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Old 03-21-2008, 01:38 PM   #7
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Default I wish this were real with all my engy heart.


Quote:
Originally Posted by Shmitz View Post
Maybe this might be true in rare situations, where you're trying to guard an area not frequently traveled by the enemy. I've seen plenty of games where 3 engies all rush in and place three level 1 turrets and they all get completely destroyed in seconds, where if they had pooled their metal and created one level 3 turret, it would have survived, or at least taken down a couple enemies before getting blown up.
Yes, but that is only really a problem in a couple situations:
  1. Start of the game when the first enemy wave is coming and the rest of your team does not hold them back.
  2. Just after having your defenses smashed and starting to rebuild.
But you also have to look at it as now, while you had 3 level 1 turrets and 3 engineers none of them had metal left to repair their sentries since they were busy building them. Also you had 3 engineers, that would be 9 level 1 turrets now.

However, that said i do agree that in the end it would probably not be as efficient at killing as a level 3 sentry, and would probably be easier to destroy than a level 3 as well. However, now that people are getting good at destroying sentries, I think 3 level 1's would instead work better at slowing down an enemy advance. Instead of just having to poke your head around a corner a couple times to destroy one sentry, you now need to poke your head around a lot to destroy three sentries.

All together, I would rather have this flame turret than 3x level 1 turrets.

Or, a new kind of turret that we could have 3 off, say a 1 gattling cannon turret, so instead of having 2 gattling cannons per Level 2 / Level 3, you now can build 3x Level 1.5 turrets that have a gattling cannon turret, or something like that.

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Old 03-21-2008, 03:02 PM   #8
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Default I wish this were real with all my engy heart.


Quote:
Originally Posted by ryodoan View Post
However, now that people are getting good at destroying sentries, I think 3 level 1's would instead work better at slowing down an enemy advance. Instead of just having to poke your head around a corner a couple times to destroy one sentry, you now need to poke your head around a lot to destroy three sentries.
I'm still not sure I agree with this. Level 1 sentries are extremely weak. My experience indicates just about every class can go toe-to-toe against a level 1 sentry and win. Poking your head around the corner is even easier, particularly since you can see where the engy is and shoot at the ones he can't repair right away. Even if all three of them are shooting at the opponent at once, he's taking less damage than if it were a single level 3 sentry. If he's got a medic healing him from behind the corner, the sentries are as good as gone even without an uber.

About the only real advantage I can see of having 3 level 1s is that you can spread them out to make sure one spy can't just run up and disable 100% of your defensive fire with a single sapper.
 
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Old 03-21-2008, 03:14 PM   #9
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Default I wish this were real with all my engy heart.


I dunno, as a soldier its extremely easy to take out a sentry, especially if they are just around a corner, shoot the ground near it while it cant see you and it usually kills everything quite nicely. And that would make this sentry still crap, other then one kill randomly as someone rushes past the corner before they realize its there.

As for level one sentries, thats a load, i can run up and bonesaw a level one sentry to death before it even kills me, in a wide open room. Whereas with the higher level ones you atleast get lots of pushback as well. although i have seen some punched to death by a heavy before.
 
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Old 03-21-2008, 03:31 PM   #10
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Default I wish this were real with all my engy heart.


As a pyro I can easily kill a lvl 1 sg whilst lvl 2 I need to know its there before I attack and I need to come from a behind angle, but its quite doable. A lvl 3 sg takes quite a bit of skill to take down as a pyro but I've done it many times and I'm sure many times in the future. However it always depends on where the sg is, if its in a good location its easy picking but if its got a really good spot to attack from I've got no chance. SGs need to be placed in the right place to be effective, I doubt that a flamethrower sg would be of any real use. I do, however, like the idea of a sg that has a defence mechanism to defend against sapping, of course it would needto hurt any player that happened to be near it to make it fair.

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