Quote:
Originally Posted by
Shmitz
Maybe this might be true in rare situations, where you're trying to guard an area not frequently traveled by the enemy. I've seen plenty of games where 3 engies all rush in and place three level 1 turrets and they all get completely destroyed in seconds, where if they had pooled their metal and created one level 3 turret, it would have survived, or at least taken down a couple enemies before getting blown up.
Yes, but that is only really a problem in a couple situations:
- Start of the game when the first enemy wave is coming and the rest of your team does not hold them back.
- Just after having your defenses smashed and starting to rebuild.
But you also have to look at it as now, while you had 3 level 1 turrets and 3 engineers none of them had metal left to repair their sentries since they were busy building them. Also you had 3 engineers, that would be 9 level 1 turrets now.
However, that said i do agree that in the end it would probably not be as efficient at killing as a level 3 sentry, and would probably be easier to destroy than a level 3 as well. However, now that people are getting good at destroying sentries, I think 3 level 1's would instead work better at slowing down an enemy advance. Instead of just having to poke your head around a corner a couple times to destroy one sentry, you now need to poke your head around a lot to destroy three sentries.
All together, I would rather have this flame turret than 3x level 1 turrets.
Or, a new kind of turret that we could have 3 off, say a 1 gattling cannon turret, so instead of having 2 gattling cannons per Level 2 / Level 3, you now can build 3x Level 1.5 turrets that have a gattling cannon turret, or something like that.
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