I don't like how the map kept its rectangular shape after the skyboxingisation - it's map => fence => water. I think it'd be better if more non-accessible areas were on the ground beyond the fence and the cliff wasn't perfectly straight on both sides.
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Originally Posted by Selentic
This is like asking me to ignore the faults of Capitalism, Swordfish. You know how bad I am at that.
I'm playing the Halloween event version of this and I know its a year too late but the 2nd blue spawn point.... bots have a big issue trying to find the door. A hint node would be great :-)
Though this may be better now that bots have had a few updates, when I originally made this map they refused to jump from the spawn exit to the ground no matter what I did. I am sorry that bots break on the map and I am glad you are playing it, but even if I wanted to fix it Hammer is broken (and I don't want to fix it).
That's fine, no one should have to fix something that's been done for more than a year. I'm just late to the party.... so late it ended :-) I gave it a try again today with 3 other people.... and the bots. It went the same. Eventually we just had 4 blue vs 12 red. It made for an interesting challenge at the final point :-)