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Old 12-08-2007, 04:50 AM   #11
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Default Sticky: The original VALVe maps (Great Reference)


Oh.. So you did.
 
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Old 12-12-2007, 09:33 AM   #12
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Default Sticky: The original VALVe maps (Great Reference)


Thanks for the links, spaceweasels.

Just a nitpicking correction, but it's "Territorial Control", not "Total Control" for tc_maps.

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Old 12-13-2007, 05:38 PM   #13
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you can decomp all of them easily with VMEX. When it throws up the errors, just throw the vmf file into textpad and scroll down to the bottom of the code and clear out the code that is cut off and close it properly. It will work fine.
 
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Old 12-13-2007, 06:38 PM   #14
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Default Sticky: The original VALVe maps (Great Reference)


I wasn't going to bother brining it up, but now you mention it..

Looks like I was just using an old (old as in when I first started HL2 mapping) version of VMEX. The newest version has been fixed to work with Orange Box games, and now decompiles perfectly.
 
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Old 02-23-2008, 01:56 PM   #15
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http://tf2maps.net/showthread.php?t=...ght=decompiled

Badlands, some edit it into first post.
 
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Old 03-08-2008, 10:18 AM   #16
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Default Sticky: The original VALVe maps (Great Reference)


This helps me lots.

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Old 03-21-2008, 11:06 AM   #17
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I am glad I saw this. I was pulling my hair out looking for some textures from 2Fort from the selection. Now i can just get them from the map.
 
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Old 04-20-2008, 07:39 PM   #18
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link for ctf 2fort is wrong
should be http://forums.tf2maps.net/downloads/...tf_2fort_d.zip
 
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Old 05-01-2008, 05:10 AM   #19
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Can someone stick up goldrush now?
 
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Old 05-01-2008, 11:58 PM   #20
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Default Sticky: The original VALVe maps (Great Reference)


Quote:
Originally Posted by tedrock View Post
link for ctf 2fort is wrong
should be http://forums.tf2maps.net/downloads/...tf_2fort_d.zip
Link Fixed, TY

Quote:
Originally Posted by Sniper_John_Uk View Post
Can someone stick up goldrush now?
Pseudo gave me the file, its on there now.

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