I'm making a fighting arena type map, and I have added a music playing area.
Well, there is a problem with this, whenever anybody dies and if the music person does not reset the song, they have to wait until its over.
The only work-around I could figure out was point_clientcommand, but that only plays it for the I/O chain starter.
No, I want somebody to be able to control it, it has 4 tracks, it works perfectly, but I think its the ambient_generic entity, for now I've made a booth for it being clientside but I'd like to make it serverside again.
Also I cannot use Sourcemod to play music.