Quote:
Originally Posted by
grazr
The truck looks silly, but the map theme as been executed quite nicely. Would be nice to see some water down by where the tires are hanging.
Also your windows are a little too uniform for TF2. For BLU it's be fine but for red i'd mix up the window placement a bit.
Raising the water level is an ideas thats being kicked around right now. Tyker wanted to actually have the mill machinery work, so the wheels would be spinning, the mill wheel would be turning, etc. But he got caught up in school stuff.
Uniform windows, haven't heard that one before. I'll shake it up a little.
Quote:
Originally Posted by
Randdalf
Are there displacement alphas? I think you need displacement alphas, personally. It looks a bit "bleurgh" displacement-wise otherwise.
I'm not sure what you mean. Blends?
Quote:
Originally Posted by
LeSwordfish
I live near Houghton Mill.
That is all.
Its a cool mill! I found pictures of another one THAT I CAN'T FIND RIGHT NOW that was even more cobbled together. I had to simplify the building a little because I felt it was a little too ridiculous for TF2.
Quote:
Originally Posted by
W.S Wankhouse
Oh no, now the map is corrupted and he needs to redo everything!
We just don't tell anyone. This doesn't leave this thread!