cp_process is a 5cp push map geared towards comp play with a symmetrical layout. It started with a general idea put forward by a comp player regarding the best points in valve 5cp maps (granary middle, badlands second, well last), but with significant tweeks and alterations. I'm aiming for a hydro visual style, with fast agressive play and long sight lines.
Appreciate any feedback! Visuals, gameplay, anything.
Wilson: I probably could make push map real quick, there isn't that serious contestants besides Gerbil.
Evant: Look at the contest entry area
Wilson: Scorpio is entering?
Wilson: Fuck this shit, i am out!
Yeah, i also take back what i said about Gailee.
nik: Wankhouse sounds gross and homoerotic
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Also me, super, hanz, nova, blob, rexy, fubar, yyler, absurdist, and some other guys.
2nd looks sort of linear, and mid's capture zone reminds me a LOT of what I originally wanted to do with tempest. I had a wide capture zone like you do, with half of each side open to the other team. People didn't like it much, but I don't know how it'll turn out for you.
Last edited by Moose; 03-24-2011 at 12:14 AM.
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