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FreeHold 



Map Version: Alpha 
Type: CTF
Released: 07-28-2011 
Last Update: 12-31-2011 
Another Bad Pun
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Default FreeHold

Hey guys, this is one of my maps I found backed up in some old files, so I did a quick one hour re theme and now I'm planning to submit it into gameday. It's a bit detailed for a1, but I have a plan if the gameplay fails. (Also I hope you can accept .zip files...)

Feedback would be greatly appreciated!









Changelog

a1- Initial release

a2- Changed name to ownage because breeze was take, will change once I get a better name
-Changed the intel rooms
- Changed the side routes and the middle of the Outside area
- Small asthetic changes

a3- Balancing changes, added a new route to get into the base, (be sneaky!)
- BOO!

a4- Widened entrances to house
- Raised water level under house
- Changed and placed some ammo and health kits
- Made it daytime again
- Spectator Cameras
- Closed and opened some windows



Old 07-28-2011, 07:54 PM   #1
Omnomnick
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Mmm, can't really say much about the aesthetics.

If you want feedback I would suggest entering this into a Gameday at some point, or join the Steam chat and try to get an Impromptu test going.

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Old 07-28-2011, 10:50 PM   #2
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Ooh, Harvest theming!
 
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Old 07-29-2011, 08:00 AM   #3
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Provide us with a overview image of the whole map so maybe we can give you some advices before gameday.

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Old 07-29-2011, 09:01 AM   #4
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I tried that earlier, but fog_enable 0 dosen't seem to be working properly.... Has anybody else had this problem?

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Old 07-30-2011, 02:11 AM   #5
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Did you try fog_override 1 and then fog_enable 0 in console to disable the fog?

source: http://forums.tf2maps.net/showthread.php?t=4223

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Old 07-30-2011, 08:19 AM   #6
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Thanks TomHoen, forgot about fog_overrride 1. Overhead veiw is up! I bet everyone is going to be like, "Sightlines sightlines everywhere!" But most of them are etiher blocked, or in a bad location. Pretty much the only safe spot is by the windows, (and that's probably not safe either.)

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Old 07-30-2011, 08:22 AM   #7
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I'm not too sure about the briefcase being on the ground... usually they're on the table (or in a safe, like in ctf_sawmill).

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Old 07-30-2011, 02:43 PM   #8
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http://i.imgur.com/z31GU.jpg
The blue side has a full stair, while these miss half of the stairs. It's too big a difference to be balanced.

http://i.imgur.com/vazTm.jpg
Same for this, one side has 2 covers, the other only one.

http://i.imgur.com/oYj3r.jpg
These models need a brush on top of it for the actual desk. Check the 2fort decompile if you are not sure how to do it.

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Old 09-04-2011, 02:42 PM   #9
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Bumping thread just to show that the map isn't dead, it's just going through some major renovations.

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