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Old 08-22-2011, 08:20 AM   #11
LeSwordfish
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Default Server settings for testing


You can send it to ANY entity, the Logic_relay was just an example. You can, for example, use it to capture points or open doors, if you know the entity name.

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Old 08-22-2011, 10:04 AM   #12
A Boojum Snark
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Default Server settings for testing


All maps have a tf_gamerules. If there is not one added in Hammer, it is added by the engine at runtime.

ent_fire is basically a debugging command, since it lets you manually do things to entities. I use it for removing spawn times simply because it means they reset to normal after the round is over, in case I have a reason to want them back (I've had problems in the past with spawn times not resetting if I use the server command to remove them).

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Old 08-22-2011, 11:45 AM   #13
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Ah, OK, it's all starting to make sense now.
Thanks for all the help!
 
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Old 08-22-2011, 11:51 AM   #14
Tarry H Sruman
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Default Server settings for testing


Just for future reference: if you want to invite other people to test with you, enter the following into the console:
sv_lan 0
sv_pure 1
map mapname

Not sure if you knew this already but it cant hurt
 
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Old 08-22-2011, 12:00 PM   #15
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You don't need pure turned on...

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Old 08-22-2011, 04:02 PM   #16
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What's that pure thingy?
I noticed every time I start a map I get a line about pure.
 
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Old 08-22-2011, 04:55 PM   #17
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Pure restricts client-side custom content such as skins, models, or sounds. There are numerous ways to cheat via such methods, so servers that want to can enforce usage of only the official content.

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Old 08-23-2011, 10:40 AM   #18
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So if I have pure set to 'on', I can't have any maps with custom props or textures?
 
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Old 08-23-2011, 10:43 AM   #19
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No, I said client-side. That means things only the player using them sees. Such has making the heavy a bear or the scout a woman. All that stuff you find on gamebanana, tf2mods, hat emporium or whatever it is called, and such places.

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Old 08-23-2011, 12:44 PM   #20
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LOL, I need to get me some glasses... missed the client-side part.
 
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