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Old 09-24-2011, 03:17 AM   #1
ScorpioUprising
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Default Ending the map issue


Having a bit of a problem with cp_standin. The way things are set up now, if the server has a time limit set, the map won't just end mid round. Instead, it waits til the round is over to end the map, sort of like the way hightower works. I need to figure out how to end in the middle of a round so that when a team gets ahead they essentially win if the other team doesn't beat their score before server time runs out. Which entity or command should I be looking at?
 
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Old 09-24-2011, 04:32 AM   #2
Sergis
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Default Ending the map issue


tf_gamerules

SetStalemateOnTimelimit <boolean>
Determines whether mp_timelimit can end the match in the middle of a round.

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Old 09-24-2011, 10:01 AM   #3
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Default Ending the map issue


That'll do it. Thanks!
 
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