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"The system cannot find the file specified"
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01-03-2012, 12:57 AM
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#1
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L2: Member
The Wiggin is offline
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"The system cannot find the file specified"
When I try and run my map (which has been running fine for the past 4 days) I get a error message which reads
"The command failed. Windows reported the error:
"The system cannot find the file specified.""
Any ideas what this is or how to fix it, I have tried movie the location of my map and had no success, i have backed up my map, but will lose a few hours work if this cant be solved. Any help would be greatly appreciated.
The Wiggin
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01-03-2012, 01:00 AM
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#2
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Stoneyridge.net
Crash is offline
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"The system cannot find the file specified"
I know I have gotten that error when I had a MAJOR problem in my map. I believe it was brush related.
Sorry I'm not much more help then that, but try checking for problems if you haven't yet? Might come up.
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01-03-2012, 01:06 AM
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#4
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L2: Member
The Wiggin is offline
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"The system cannot find the file specified"
This is My Entire Compile Log, I did just also get a message saying 6 solids have been removed from my map because they were somehow incompatible.
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\the_wiggin\sourcesdk\bin\ora ngebox\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\the_wiggin\team fortress 2\tf" "C:\Users\Joardan\Desktop\Final map pl\start_blue_interior2_without_solids.vmf"
Valve Software - vbsp.exe (Oct 25 2011)
6 threads
materialPath: c:\program files (x86)\steam\steamapps\the_wiggin\team fortress 2\tf\materials
Loading C:\Users\Joardan\Desktop\Final map pl\start_blue_interior2_without_solids.vmf
Trying to create a non-quad displacement! (entity 0, brush 338)
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\the_wiggin\sourcesdk\bin\ora ngebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\the_wiggin\team fortress 2\tf" "C:\Users\Joardan\Desktop\Final map pl\start_blue_interior2_without_solids"
Valve Software - vvis.exe (Oct 25 2011)
6 threads
reading c:\users\joardan\desktop\final map pl\start_blue_interior2_without_solids.bsp
Error opening c:\users\joardan\desktop\final map pl\start_blue_interior2_without_solids.bsp
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\the_wiggin\sourcesdk\bin\ora ngebox\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\the_wiggin\team fortress 2\tf" "C:\Users\Joardan\Desktop\Final map pl\start_blue_interior2_without_solids"
Valve Software - vrad.exe SSE (Oct 25 2011)
Valve Radiosity Simulator
6 threads
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:\users\joardan\desktop\final map pl\start_blue_interior2_without_solids.bsp
Error opening c:\users\joardan\desktop\final map pl\start_blue_interior2_without_solids.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Joardan\Desktop\Final map pl\start_blue_interior2_without_solids.bsp" "c:\program files (x86)\steam\steamapps\the_wiggin\team fortress 2\tf\maps\start_blue_interior2_without_solids.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
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01-03-2012, 01:10 AM
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#5
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Stoneyridge.net
Crash is offline
Posts: 737
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Thanked: 356
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"The system cannot find the file specified"
I would be willing to be it's those 6 solids.
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01-03-2012, 01:15 AM
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#6
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Toraipoddodezain Mazahabado
A Boojum Snark is offline
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"The system cannot find the file specified"
Quote:
Originally Posted by The Wiggin
Trying to create a non-quad displacement! (entity 0, brush 338)

__________________
(>^_^)>---[] Mapper Kirby says you must get:
Ultimate Mapping Resource Pack! UPDATED for Steampipe!
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01-03-2012, 01:25 AM
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#7
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L2: Member
The Wiggin is offline
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"The system cannot find the file specified"
ah i just fixed it but that was the problem, thanks for the help everyone.
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01-03-2012, 01:26 AM
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#8
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Now with 70% more Alpine
Aly is offline
Posts: 1,453
Thanks: 1,249
Thanked: 1,246
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"The system cannot find the file specified"
For anyone in the future finding this:
I just had this error from trying to compile with an outdated FGD. I redownloaded booj's resource pack and all was well.
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