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Old 02-29-2012, 07:04 PM   #41
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What rule? That's never said anywhere, it's not even one of those non-written rules. It's just something that never seems to happen here, no one but no one uses water.

(Though I do think the map is unnecessarily hard on pyros because of the water).
It is written somewhere.

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Old 03-01-2012, 12:21 AM   #42
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But see, it isn't his FIRST map. So clearly it's fine.

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Old 03-01-2012, 12:48 AM   #43
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Water's very, very, very easy to use poorly. And saying to people "too much waster is bad" is a lot easier than "Here are the many and varied ways in which your map uses water poorly"

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Old 03-01-2012, 05:57 AM   #44
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I wouldn't have said that was Whalerace's primary issue. The map is small, with bugger all height variation and the carts constantly ride side by side making gameplay repetitive; there's never any tactical choice between choosing to push your cart or block the enemy cart because you can do both simultaniously. Or easier yet, play sniper because you can't use the cart as cover and the sightlines are redonculous.

The water can be annoying sometimes, especially when an engineer sets up a sentry nest underwater because assaulting something underwater puts you at even more of a disadvantage. But in terms of unbalancing pyro's, yea, if you're that bothered about afterburn. But otherwise it's a non-issue. We're talking about a map that's largely underwater, not one that has a river running through the centre of it like plenty of existing maps do.

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Old 03-01-2012, 06:03 AM   #45
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He needs a nobuild in the water, then it'd be fine. Also to fix all of the things you mentioned, those too.

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Old 03-01-2012, 12:50 PM   #46
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Chill.
But drama killed it for good. (Probably)
Nope.

It's here, somewhere <.< >.>

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Old 03-01-2012, 02:31 PM   #47
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It's here, somewhere <.< >.>
Yea, in the waste bin.

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Old 03-01-2012, 02:49 PM   #48
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Yea, in the waste bin.

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Old 03-01-2012, 05:03 PM   #49
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While on comebacks I need to really remember to update Arakawa again XD

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Old 03-01-2012, 07:15 PM   #50
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Just realized that Icarus hasn't had anything new lately. I always loved his twists on gametypes.

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