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[HELP] Props Not Lighting Correctly  Thread Tools Reply
Old 04-19-2012, 05:50 PM   #1
Khane
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Default [HELP] Props Not Lighting Correctly


I'm Creating a map and I'm lighting it at the moment then I ran into this problem of some of the prop_statics not lighting correctly. Here is my main example:





If anyone knows how to get these prop_statics to light correctly it would be very helpful, any help is appreciated.
Thanks in advance
 
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Old 04-19-2012, 05:59 PM   #2
Wander
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Default [HELP] Props Not Lighting Correctly


I'm not an expert, but as far as I know it's because props are vertex lit rather than by using lightmaps, and when doing a regular compile the lighting is calculated at the origin, rather than for each vertex

I think you can improve this by adding -staticproplighting to the compile line (in export mode)

Read more about it here: http://forums.tf2maps.net/showthread.php?t=2994
 
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Old 04-19-2012, 09:01 PM   #3
stevethepocket
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Default [HELP] Props Not Lighting Correctly


I'm actually failing to see what's supposedly wrong with them.

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Old 04-20-2012, 02:01 AM   #4
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Default [HELP] Props Not Lighting Correctly


Quote:
Originally Posted by stevethepocket View Post
I'm actually failing to see what's supposedly wrong with them.
Look at the Log in the water and compare it with the ground around it. The prop is lighter than it should be.
 
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Old 04-20-2012, 09:28 AM   #5
Fr0Z3n
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Default [HELP] Props Not Lighting Correctly


What type of compile did you do? Fast? Normal? final? did you add any special compile options?
 
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