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Originally Posted by
MangyCarface
Looks really good for a first map
First TF2 map also first map in I think 2 years, been making maps for UT99/UT3 for a while now.
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reminds me of vilepickle's early stuff- what this means is that you're going a little overboard with the trim in your interiors.
I'll tone it down a little, something's been bugging me about the way the map looks and that's probably it.
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You're also using primarily interior materials for your exteriors.
I'm not too familiar with TF2 textures yet, I'll try to find something more appropriate.
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On an architectural note, such steep roofs are typically reserved for alpine environments, to help mitigate snow. Not a big issue, but you should at least change up the material on the roofs to something TF2 uses more often for roofing.
Again I'll find something more appropriate.
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Presumably your water is insta-death (sorry, at work, can't test) Just know that this is a hugely frustrating feature to have in anything but miniscule amounts.
Yes, the water is insta-death.
I should mention that the layout is largely based on an older map so it wasn't built for TF2 gameplay specifically in mind so if anyone has any layout change suggestions, I'd love to hear them.
Anyway thanks for the thoughtful response, it is very much appreciated.