This is my entry for TF2Maps.net Contest #8
The idea is sorta based around a swamp/ harvest theme.
I want to have abit of variation to the classes that can fight inside better have some close areas, but in contrast I want some open areas for classes that can use height to there advantage. Im also trying to see how it would play letting player walk on the roof of some of the buildings which may or may not change depending on how well it plays.
I was also making this in a rush, I thought I only had to 30th of June (Derp) so my apologies if there are some problems with lighting and clip.
The idea is sorta based around a swamp/ harvest theme.
I want to have abit of variation to the classes that can fight inside better have some close areas, but in contrast I want some open areas for classes that can use height to there advantage. Im also trying to see how it would play letting player walk on the roof of some of the buildings which may or may not change depending on how well it plays.
I was also making this in a rush, I thought I only had to 30th of June (Derp) so my apologies if there are some problems with lighting and clip.
Last edited: