Here were my impressions:
Well done payload track
Good separation of areas
Control point rooms are too isolated and need more entrances/exits
Control point rooms seem like they could be easily missed
Outside of the control point rooms there are post from some prop sticking through the roof
The spawn exit that I kept choosing lead to the back side of the map just viewing the skybox(you may want to put more lighting emphasis or a sign in later to direct people to the better exit)
Overall I see a lot of potential, but I am confused about the game mode so a more in depth explanation would be great.
Good work so far, keep it up!
edit: also everyone hates sawblades
