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mine 



Map Version: Beta 
Type: CP
Released: 07-05-2012 
Last Update: 07-06-2012 
tritu
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Post mine

Welcome to the mine!!!!

In this coal mines we gather coal... but we also gather gold!!!
If you like mines... this is your map. It has got 5 control points distrubuted all over the mine.
However, this is an old mine and it could be dangerous... Play in it under your own risk....

------------------------------------

Please, If you find any bug, tell me please and I'll fix it as soon as I can.


Changelog

06/07/2012 - b1

>Fixed bugs with some static props.
>Added some obserber points.
>Changed HUD style, now all the CPs are displayed in the same line.
>Fixed some terrain bugs.
>The lighting was improved ( fixed some strange dark zones caused by spot lights).
>Added more lights.
>Added CPs signs for both teams.
>Some doors and bigger now.
>Some corridors are a little bit wider.


06/07/2012 - b2

>Increased the height of the last CP room.
>Added some ammo and health packs.
>Modified the terrain in the last CP room.
>Added a new corridor between the last CP and the 4th CP ( in both teams).
>Changed the lighting color and the brightness of the lights.
.



Old 07-05-2012, 03:12 PM   #1
PDT
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I have a tingling sensation that this name has been used before due to the simplicity of it; however this could be false and you may be lucky to have such a good name.

Otherwise, some of the points look a little cramped but the theme is alright.
 
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Old 07-05-2012, 03:38 PM   #2
Tarry H Sruman
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What, exactly, is going on in that hud?
 
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Old 07-05-2012, 03:41 PM   #3
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Quote:
Originally Posted by Tarry H Sruman View Post
What, exactly, is going on in that hud?
Exciting gameplay, of course.

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Old 07-05-2012, 03:47 PM   #4
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Quote:
Originally Posted by Tarry H Sruman View Post
What, exactly, is going on in that hud?
What do you mean ??
 
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Old 07-05-2012, 04:14 PM   #5
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Quote:
Originally Posted by tritu View Post
What do you mean ??
I think the reference was to the mildly confusing layout of the 5 CPs at the bottom of the HUD. (Although all the screenshots have been reshot without the HUD.) It's not very clear as to how it's supposed to work...
 
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Old 07-05-2012, 04:20 PM   #6
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Quote:
Originally Posted by MajorGray View Post
I think the reference was to the mildly confusing layout of the 5 CPs at the bottom of the HUD. (Although all the screenshots have been reshot without the HUD.) It's not very clear as to how it's supposed to work...
Ye... I uploaded the screenshots without the hud and weapons, I think it's better in this way.

Do you think I should put all the CPs in the same line in the hud ?? Is it clearer ?
 
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Old 07-05-2012, 04:29 PM   #7
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Quote:
Originally Posted by tritu View Post
Ye... I uploaded the screenshots without the hud and weapons, I think it's better in this way.

Do you think I should put all the CPs in the same line in the hud ?? Is it clearer ?
How does this map work? You make it sound in the description like a standard CP5, but the HUD would suggest otherwise.
 
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Old 07-05-2012, 04:32 PM   #8
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Quote:
Originally Posted by MajorGray View Post
How does this map work? You make it sound in the description like a standard CP5, but the HUD would suggest otherwise.
It is a standard CP5... So I changed the hud... Now all the CPs are displayed in the same line like standard CP5.
I'll upload the new version tomorrow... I'm fixing some more bugs.

Thanks.
 
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Old 07-05-2012, 04:54 PM   #9
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Quote:
it could be dangerous... Play in it under your own risk....
Surely it was just a coincidence that when I loaded this map in TF2 I crashed and blue-screened?
If someone else can download the map and verify that it was just me (or it was actually the map) I'd be thankful.
You might want to check your map for anything that might crash a lower-end computer.

(or maybe it's because I need a new CPU that isn't years old)
 
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