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Old 12-26-2007, 04:47 PM   #21
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Default [TUTORIAL] A Beginner's Guide:The Spawn Room


Make sure the resupply lock is Prop_dynamic.

And your going to have to be clearer about the door.. It could be caused by a closed areaportal..

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Old 12-26-2007, 04:49 PM   #22
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Default [TUTORIAL] A Beginner's Guide:The Spawn Room


Quote:
Originally Posted by Paddy View Post
um sorry to post again so soon! but i created everything as said and when i ran it to test it the resupply locker doesn not appear but it does give you ammo and health!
Is it a prop_dynamic or a prop_static? I believe it has to be a prop_dynamic...

Could you provide a screenshot of your door? It's kind of hard to tell exactly what's wrong from the information you provided. =/

Edit: Bah, Nizzem beat me to it.
 
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Old 12-26-2007, 06:05 PM   #23
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Default [TUTORIAL] A Beginner's Guide:The Spawn Room


like these guys said, prop_dynamic and link the animation to the trigger.

You have to think like the engine. That locker doesnt give you health and ammo, its that brush that does it. The brush is just linked to the locker
 
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Old 12-27-2007, 04:36 AM   #24
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Default [TUTORIAL] A Beginner's Guide:The Spawn Room


ok i get this error when i load up the map which is why it doesnt show the locker:
[IMG]c:/users/patrick/pictures/error healthbox[/IMG]
and if that doesnt work it says
"func_regenerate(trigger_resupply_red1) unable to find associated model named resup1"

resup1 is the name of the locker

also

thats the picture of the door.

Thanks

Paddy
 
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Old 12-27-2007, 04:39 AM   #25
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Default [TUTORIAL] A Beginner's Guide:The Spawn Room


ahh the picture isnt working its from flickr!
you should be able to find it by searching flickr for "tf2mapping paddy door"
hope that works
 
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Old 12-27-2007, 05:04 AM   #26
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ok ive got the door to work like the locker does but i still cant see either of them! i've done everything it says in the tutorial but they are invisible!
 
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Old 12-27-2007, 06:09 AM   #27
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imageshack mate! cant find it on flicker
 
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Old 12-27-2007, 06:23 AM   #28
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well ive fixed what the screenshot was off but in the future i will use that! so now the problem is that the door isnt showing itself just like the locker!
i get the error "func_regenerate(trigger_resupply_red1) unable to find associated model named resup1" in the console when i load the map and i think this may be why the locker isnt showing can anyone confirm that?

and for the locker trigger is there meant to be anything in the outputs or something?
 
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Old 12-27-2007, 07:42 AM   #29
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Default [TUTORIAL] A Beginner's Guide:The Spawn Room


name your locker, make sure its a prop_dynamic

name it locker_model_01

than refer to that locker in the output of your func_regenerate.

Makes sense doenst it? Check your names and your links to the trigger and prop_dynamic. Make sure you name everything correctly like i do it

prop_dynamic: name = locker_model_01
func_regenerate: name = locker_regenerate_01
 
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Old 12-27-2007, 10:03 AM   #30
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SniperGen i love you lol! I've managed to do it all now so thanks for all your help guys!


Paddy
 
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