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Dockside 



Map Version: Alpha 
Type: CTF
Released: 09-07-2012 
Last Update: 09-07-2012 
Aki
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Default Dockside

Dockside is a fairly small CTF map which takes place in two dockside warehouses. It started life as a Turbine rip but has evolved to the point to where it is no more similar to Turbine than Doublecross is to 2Fort. (Both have sewers, sniper decks and a bridge).

I haven't placed cubemaps yet, but the map is otherwise playable.


Changelog

Alpha release.



Old 09-07-2012, 10:22 PM   #1
GPuzzle
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On the third screenshot... You have just a box inside another box. Add something interesting. Coldfront last or maybe 2fort intel room have good examples. Coldfront last looks like a hall for a secret base, and anyone that has ever been in 2fort intel room remembers of seeing a window that leads up to the goddamn central headquarters.
 
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Old 09-07-2012, 10:25 PM   #2
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Quote:
Originally Posted by GPuzzle View Post
On the third screenshot... You have just a box inside another box. Add something interesting. Coldfront last or maybe 2fort intel room have good examples. Coldfront last looks like a hall for a secret base, and anyone that has ever been in 2fort intel room remembers of seeing a window that leads up to the goddamn central headquarters.
At this point the map needs testing before doing further elaborations like that. They are enough of a pain to add as is, and I don't want to add stuff like that and then need to pull it.

Also, have you ever worked in a warehouse? That is what they are for the most part - boxes within boxes.
 
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Old 09-07-2012, 10:47 PM   #3
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You sure you should be detailing this early on?
 
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Old 09-08-2012, 08:22 AM   #4
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Quote:
Originally Posted by Aki View Post
At this point the map needs testing before doing further elaborations like that. They are enough of a pain to add as is, and I don't want to add stuff like that and then need to pull it.

Also, have you ever worked in a warehouse? That is what they are for the most part - boxes within boxes.
The "warehouse" you made is also a secret base. It's not unsupisious - It's just too big. If you were there, fighting, you would be paranoid.It is just like ctf_well entrance - sentry here, sentry there, bam! You can't enter the base.
 
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Old 09-08-2012, 11:58 AM   #5
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Quote:
Originally Posted by Limeaide View Post
You sure you should be detailing this early on?
Quote:
Originally Posted by GPuzzle View Post
The "warehouse" you made is also a secret base.
The juxtaposition of these quotes is downright painful.
 
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Old 09-08-2012, 12:24 PM   #6
Dr. Element
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The second screenshot reminds me an awful lot about ctf_turbine.

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Old 09-11-2012, 10:38 AM   #7
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Perhaps I should put fences around the warehouses and a two lane road between them. Sniper sight lines become worrisome if I do that though.
 
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Old 09-17-2012, 02:34 PM   #8
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So, other than adding a road and some fences to the middle, any other suggestions for spreading this out more?
 
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