CP_Pipeline

mess

L1: Registered
Mar 28, 2008
8
0
Dustbowl-style, 3 rounds each with 2CPs. This is the first area...

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Bonafide

L6: Sharp Member
Mar 18, 2008
313
25
looks sweet. My only concern is the ease of the people on the CP being sniper'd.

There is a reason all the CP on valve maps are in an enclosed space.
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Wow! Very nice stuff here, I like the badlands style alot so good job adapting it too :)

Hope it will play as cool as it looks.
 

mess

L1: Registered
Mar 28, 2008
8
0
thanks for the comments guys.

As for the point about sniping, I'm hoping this won't be too much of an issue. There are areas of cover that block sniper lines if you're good. This is the first round of three also, so I've made it nice and open so it's easier for Blu to cap and harder for Red to defend. The next two rounds get progressively narrower, like Dustbowl does - and these are actually more like Sniper Alleys than the first round!

I'd like to get the first round on the servers at the next game night if possible, for testing?