- Dec 19, 2012
- 4
- 0
koth_pylon_a2
This is my first map (and my first ever post here). I decided to make a koth map due to their smaller size and koth being my favourite game mode. The central control point is very reminiscent of cp_granary with four crates surrounding the point, with two of the crates being accessible to all classes to provide a height advantage and thereby promote a capture/hold mechanic. The map is rotationally symmetric (as opposed to consisting of two mirrored halves). Both teams are trying to take control of an electricity supply running above the central capture point.
Being my first map, and the second alpha of my first map, there will inevitably be some horrible newbie mistakes, balance issues, performance issues, and so on- which means feedback and criticism are highly appreciated. I haven't had a chance to playtest the map with more than about one person, but am hoping to submit it for a gameday soon
This is my first map (and my first ever post here). I decided to make a koth map due to their smaller size and koth being my favourite game mode. The central control point is very reminiscent of cp_granary with four crates surrounding the point, with two of the crates being accessible to all classes to provide a height advantage and thereby promote a capture/hold mechanic. The map is rotationally symmetric (as opposed to consisting of two mirrored halves). Both teams are trying to take control of an electricity supply running above the central capture point.
Being my first map, and the second alpha of my first map, there will inevitably be some horrible newbie mistakes, balance issues, performance issues, and so on- which means feedback and criticism are highly appreciated. I haven't had a chance to playtest the map with more than about one person, but am hoping to submit it for a gameday soon
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