I'm in the process of doing an art pass on my first map, and I read about a neat thing called developer mode, so the next time I compiled I added -dev and -console to my additional game parameters, and it worked.
Well, that's not the problem, but now my map is permanently stuck in this mode. Even when I remove the -dev launch option and set developer to 0 in the console. When I give this map to other people they see the same things I see on my end, so it has to be something in Hammer doing this, and not my TF2 settings.
What it's supposed to look like: http://puu.sh/2TFIB/469624793d.jpg
What it ends up actually looking like: http://puu.sh/2TFGx.jpg
Anyone know how I can revert this back to the way it was? I didn't see any errors in the compile log either.
Well, that's not the problem, but now my map is permanently stuck in this mode. Even when I remove the -dev launch option and set developer to 0 in the console. When I give this map to other people they see the same things I see on my end, so it has to be something in Hammer doing this, and not my TF2 settings.
What it's supposed to look like: http://puu.sh/2TFIB/469624793d.jpg
What it ends up actually looking like: http://puu.sh/2TFGx.jpg
Anyone know how I can revert this back to the way it was? I didn't see any errors in the compile log either.