SD Propellant

Bakscratch

Finisher of Maps
aa
Oct 29, 2010
714
1,493
It started as my 72 Entry, now i'm hopefully going to turn it into my new project.
Did a lot of changes based on the feedback from the 72 hour play tests.
 
Last edited:

Bakscratch

Finisher of Maps
aa
Oct 29, 2010
714
1,493
B5.
-Changed alot of things from alpha used in the 72 hour comp.
-Added building to red and blu by the rocket
-Widened exit door from spawn towards the rocket
-Removed the garage type area
-Warmed up the map
-Removed props making map feel cluttered
-Reduced the contains and other prop on Intel capture.
-Widened area behind rocket.
-Removed happiness and love