Notices

WiP in WiP, post your screenshots!  Thread Tools Reply
Old 01-15-2012, 07:51 PM   #4731
Sel
Being bad feels pretty good!
 
Sel's Avatar
 
Sel is offline
Posts: 1,091
Thanks: 636
Thanked: 966

Default WiP in WiP, post your screenshots!


Quote:
Originally Posted by Seba View Post
Sel: is the axle made of a barrel?
Nope.

 
Reply With Quote
Sponsored links
Advertisement
 
Advertisement
Advertisement

Old 01-15-2012, 10:55 PM   #4732
[O]
L3: Junior Member
 
[O]'s Avatar
 
[O] is offline
Posts: 115
Thanks: 65
Thanked: 22

Default WiP in WiP, post your screenshots!


Quote:
Originally Posted by Mr. Wimples View Post
I am back from the dead.

I've got to say that is hands down the best payload model I have ever seen. LOL

Now...it had better be powering a giant vacuum cleaner that sucks in the other team.

__________________
CHECK OUT MY MAP'S WIP AND LEAVE SOME FEEDBACK!!! [CP_DAM]
 
Reply With Quote
The Following 3 Users Say Thank You to [O] For This Useful Post:
Old 01-16-2012, 08:48 AM   #4733
Dragonic
L1: Registered
 
Dragonic's Avatar
 
Dragonic is offline
Posts: 33
Thanks: 21
Thanked 1 Time in 1 Post

Default WiP in WiP, post your screenshots!


@English Mobster: This orbit around the Earth thing is for the PL contest right? Are you planning to make a Mario Kart Rainbow Road payload map?

@grazr: I haven't measured it, but I believe the longest sightline in any official TF2 map is in Frontier. The BLU sniper stands on this little ledge with health and ammo and looks directly at the exit of one of RED's final spawn rooms.
 
Reply With Quote
Old 01-16-2012, 10:45 AM   #4734
English Mobster
L4: Senior Member
 
English Mobster's Avatar
 
English Mobster is offline
Posts: 348
Thanks: 265
Thanked: 180

Default WiP in WiP, post your screenshots!


Quote:
Originally Posted by dragonic2020 View Post
@English Mobster: This orbit around the Earth thing is for the PL contest right? Are you planning to make a Mario Kart Rainbow Road payload map?
In order: Yes, no. I was competitng against Ayes and Muffin the other day in Mario Kart 3DS; I rediscovered I hate Rainbow Road.
No, it's just a space-themed Payload map. What's more dynamic than space?


(Also for the map.)

__________________
Maps:| plr_Snowblind | pl_Nippon | cp_Fabrication |
Textures/Models:
| PLR Bomb Presents (Tagged) (Untagged) | Japanese Sunset Skybox |

 
Reply With Quote
The Following 4 Users Say Thank You to English Mobster For This Useful Post:
Old 01-16-2012, 05:12 PM   #4735
Xerol
L1: Registered
 
Xerol is offline
Posts: 9
Thanks: 2
Thanked: 0

Default WiP in WiP, post your screenshots!




Blocking out a concept KOTH map. The middle 'tongue' is going to be a bunch of cliffs that cannot be seen or shot over (orange Xes in the 3rd shot), but I may add some extra paths to it (caves or something). Orange outlines in the 1st shot are where I'm adding more cliffs, and the lower CP area is going to appear to be dug out of the rock, with a rocket or some other valuable asset behind some glass behind the CP. Generally, there are longer, safer routes you can take, or shorter routes which are more risky (either by dropping far enough to take fall damage, or vulnerable positions near enemy paths). I know for certain I'm going to be adding more ways in and out of the CP area.

Total interior size is 3200x2048, is that too small for a KOTH?
 
Reply With Quote
Old 01-17-2012, 03:40 AM   #4736
English Mobster
L4: Senior Member
 
English Mobster's Avatar
 
English Mobster is offline
Posts: 348
Thanks: 265
Thanked: 180

Default WiP in WiP, post your screenshots!


Another poster:

__________________
Maps:| plr_Snowblind | pl_Nippon | cp_Fabrication |
Textures/Models:
| PLR Bomb Presents (Tagged) (Untagged) | Japanese Sunset Skybox |

 
Reply With Quote
The Following User Says Thank You to English Mobster For This Useful Post:
Old 01-17-2012, 10:55 AM   #4737
Fr0Z3n
func_medal_dispenser
 
Fr0Z3n's Avatar
 
Fr0Z3n is offline
Posts: 4,180
Thanks: 2,183
Thanked: 2,066

Default WiP in WiP, post your screenshots!


the upper part I don't like (too wider) and it looks too clean. the tears are all nice.

Also, make the water stains less big and one-sized.
 
Last edited by Fr0Z3n; 01-17-2012 at 11:03 AM.
Reply With Quote
The Following User Says Thank You to Fr0Z3n For This Useful Post:
Old 01-17-2012, 11:13 AM   #4738
re1wind
Veteran Member
 
re1wind's Avatar
 
re1wind is offline
Posts: 520
Thanks: 334
Thanked: 303

Default WiP in WiP, post your screenshots!


sunken rocket a3 wip

 
Reply With Quote
Old 01-17-2012, 12:46 PM   #4739
yyler
Guest
 

Posts: n/a

Default WiP in WiP, post your screenshots!


Quote:
Originally Posted by English Mobster View Post
Another poster:
As Frozen said: Top border is too thick, water stains are overdone and too similar in size. There's no depth progression on the staining, either. The lines on the Death Star could stand to be smoother--there are tools for making smooth lines--and the entire thing could use a lot of anti-aliasing. I don't know what program you're using now, but unless it's MS Paint, there is definitely a way to make this look way way nicer. Not only that, but I can see the underlying gray where you snipped the bottom left corner off, and the snips are far too uniform. It should look like tearing, not folding.

I'd also just not make a Star Wars reference, period.

You have the same basic issues with your HHGTTG poster.
 
Last edited by yyler; 01-17-2012 at 01:14 PM.
Reply With Quote
The Following User Says Thank You to For This Useful Post:
Old 01-17-2012, 06:49 PM   #4740
Ptimz
L2: Member
 
Ptimz's Avatar
 
Ptimz is offline
Posts: 54
Thanks: 38
Thanked: 40

Default WiP in WiP, post your screenshots!




orange floor for contrast.
 
Reply With Quote
Sponsored links
Advertisement
 
Advertisement
Advertisement

Reply  

Previous Thread Next Thread
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 03:39 AM.