Notices

Hammer/Compiling Issue  Thread Tools Reply
Old 09-10-2008, 07:08 PM   #11
ShadowMage
L1: Registered
 
ShadowMage's Avatar
 
ShadowMage is offline
Posts: 45
Thanks: 1
Thanked 1 Time in 1 Post

Default Hammer/Compiling Issue


Bump. I still need help, please.
 
Reply With Quote
Sponsored links
Advertisement
 
Advertisement
Advertisement

Old 09-21-2008, 09:28 AM   #12
ShadowMage
L1: Registered
 
ShadowMage's Avatar
 
ShadowMage is offline
Posts: 45
Thanks: 1
Thanked 1 Time in 1 Post

Default Hammer/Compiling Issue


Still need help with this problem. Someone please help.
 
Reply With Quote
Old 09-21-2008, 09:43 AM   #13
YM
LVL100 YM
 
YM's Avatar
 
YM is offline
Posts: 6,116
Thanks: 1,022
Thanked: 3,725

Default Hammer/Compiling Issue


If its the same error message as before use the visgroups to turn off everything but displacements, select the lot and then hit the move to world button

__________________
Online Portfolio
My Blog
Twitter
 
Reply With Quote
Old 09-21-2008, 09:44 AM   #14
UKCS-Alias
L5: Alleged Expert
 
UKCS-Alias's Avatar
 
UKCS-Alias is offline
Posts: 410
Thanks: 55
Thanked: 87

Default Hammer/Compiling Issue


Use this trick:
Quote:
Originally Posted by Immortal-D
Under your visgroups, uncheck everything, then select only the func_detail group. Go through them and figure out which one has a displacement on it.
You will have to search by hand as the compiler many times gives wrong brush numbers (happened often enough here that the number didnt work here also).

And moving it to world is indeed the fix. displacements act like func_details anyway

Argh, youme beat me to it already

__________________
TC_Ramparts (Current version: Beta 1 *NEW*)
 
Reply With Quote
Old 09-21-2008, 06:54 PM   #15
ShadowMage
L1: Registered
 
ShadowMage's Avatar
 
ShadowMage is offline
Posts: 45
Thanks: 1
Thanked 1 Time in 1 Post

Default Hammer/Compiling Issue


I'm actually not having issues with compiling anymore. I'm having issues with entities not appearing, the original reason I posted this thread.
 
Reply With Quote
Old 09-21-2008, 07:03 PM   #16
Apom
L5: Alleged Expert
 
Apom is offline
Posts: 360
Thanks: 46
Thanked: 62

Default Hammer/Compiling Issue


Are your entities custom props?
 
Reply With Quote
Old 09-21-2008, 09:30 PM   #17
Brandished
L4: Senior Member
 
Brandished's Avatar
 
Brandished is offline
Posts: 233
Thanks: 5
Thanked: 240

Default Hammer/Compiling Issue


We need to know what the entity type / world model name is you are trying to use and what the settings are for it if you really want help.

If you're lazy (like me) just take a screenshot of the properties box using ALT + PrtScr, paste the image into MSPaint or something, save it as a gif (or jpeg), and upload it to imageshack.us , www.imagefilez.com , or some other image hosting site.

For example:
http://img524.imageshack.us/my.php?image=setup06oy6.gif
(ignore the red square highlight, image was for a tutorial I gave up on)
 
Last edited by Brandished; 09-21-2008 at 09:35 PM.
Reply With Quote
Old 09-24-2008, 09:09 AM   #18
ShadowMage
L1: Registered
 
ShadowMage's Avatar
 
ShadowMage is offline
Posts: 45
Thanks: 1
Thanked 1 Time in 1 Post

Default Hammer/Compiling Issue





You can see the problem here; as far as I can tell, everything is right and yet the entities just are there, visually or physically.
 
Reply With Quote
Old 09-24-2008, 11:28 AM   #19
Apom
L5: Alleged Expert
 
Apom is offline
Posts: 360
Thanks: 46
Thanked: 62

Default Hammer/Compiling Issue


What happens if you use another prop (a beer keg for instance)?
 
Reply With Quote
Old 09-24-2008, 03:02 PM   #20
ShadowMage
L1: Registered
 
ShadowMage's Avatar
 
ShadowMage is offline
Posts: 45
Thanks: 1
Thanked 1 Time in 1 Post

Default Hammer/Compiling Issue


Quote:
Originally Posted by Apom View Post
What happens if you use another prop (a beer keg for instance)?
There are different props there, and it happens on every single map I've started so far. It doesn't matter what the prop is, there's some guarantee that SOMETHING with disappear SOMEWHERE.
 
Reply With Quote
Sponsored links
Advertisement
 
Advertisement
Advertisement

Reply  

Tags
disappear, entities, hammer, missing

Previous Thread Next Thread
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 08:31 PM.