MASSIVE UPDATE #2 11-15-08
http://www.fpsbanana.com/maps/69298
___________________
PL-CASHWORKS_A3
FIXES:
* restructiored first area
* added 2nd red forward spawn near 2nd cp
* added alternatenate paths to 2cp and 3rd cp
* fixed red forward spawn doors getting stuck
* general optimization, areaportals, hintbrushes, nodraw, brushwork
* added 3D-Skybox
* added environment
* one-way door toward 3rd cp bottleneck
* adjusted respawntimes
* adjusted cart speed
* adjusted time added
* optimized vault-collision
* lighting improvement
* further clipping
* added flowing water at cp4 bridge
* added custom overlays
* added env-sounds
TO DO:
* problems with water at blu spawn
* further fps-optimization
* optimize displacements
* cartpath corrections
* improve 3D-Skybox
* improve use of textures
* correct viewdistances
* add more custom material
_____________________________
overview
starting area for blu
1st cap
Serpentines snaking down the hill
[URL=http://imagefarm.net/]
2nd cap
chokepoint to 3rd cap
way to last cp
final cap area
http://www.fpsbanana.com/maps/69298
___________________
PL-CASHWORKS_A3
FIXES:
* restructiored first area
* added 2nd red forward spawn near 2nd cp
* added alternatenate paths to 2cp and 3rd cp
* fixed red forward spawn doors getting stuck
* general optimization, areaportals, hintbrushes, nodraw, brushwork
* added 3D-Skybox
* added environment
* one-way door toward 3rd cp bottleneck
* adjusted respawntimes
* adjusted cart speed
* adjusted time added
* optimized vault-collision
* lighting improvement
* further clipping
* added flowing water at cp4 bridge
* added custom overlays
* added env-sounds
TO DO:
* problems with water at blu spawn
* further fps-optimization
* optimize displacements
* cartpath corrections
* improve 3D-Skybox
* improve use of textures
* correct viewdistances
* add more custom material
_____________________________
overview
starting area for blu
1st cap
Serpentines snaking down the hill
[URL=http://imagefarm.net/]
2nd cap
chokepoint to 3rd cap
way to last cp
final cap area
Last edited: