New Submission: ctf_spacebase_b1a

meatpopsicle

L1: Registered
Nov 9, 2007
49
2
Downloads: A new file has been added by meatpopsicle:

ctf_spacebase_b1a

ctf_spacebase_b1a

README
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(ctf_spacebase_b1a)

Gametype: CTF
Players: 16-32
Author: Carl "meatpopsicle" Kidwell
Contributors: n/a
E-mail: melkior@studio-erebus.com

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Map description

A Custom textured CTF map for TF2 based in a science fiction setting of a space station or space base if you will. New props are also included.
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Revision History (DD/MM/YY)


Beta 1a released 9/28/08:-

- Fixed texture on spaceship
- Fixed several textures for props that werent loading
- Adjusted clipping in blue base for some items
- Reduced size of blue base by 12% on one axis
- Added menu screenshots when entering map
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Beta 1 released 9/23/08:-

* This is first beta release; change log will proceed from here as subsequent beta's are released.
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Known Issues

* Skybox looks abnormal if your display resolution doesn't match its aspect ratio, this is particuarly bad on this skybox compared to traditional daytime skyboxes.
* Texture map on the spaceship is temp.
* Textures are not set up well for HDR lighting - many of the saturation levels display very poorly with HDR on. I will see if I can tweak this however; its recomended to play this map with HDR OFF (video settings > advanced)
*The reaction chamber in the engineering room has a temp enclosure and needs some particle effects or other work to complete. This item might be turned into a prop if time permits.

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Beta Testing Requests

Feedback is welcome in any area but particuarly looking for:
1) Class based feedback. ie Engineers are too OP due to tunnel lenght in area X, etc.
2) General gameplay flow feedback, bottlenecks etc.
3) Power ups feedback (health & ammo kits).
4) Any bug reports are top priority.
5) Perfomance (particuarly poor performance) it ran over 200fps on my machine in all areas, so if theres bad areas I need to know where they are please.

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Thanks

tf2maps.net community and the Team Fortress 2 Mappers community on Steam.