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***Mini Mapping Contest #6 - Spawnroom*** |
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09-29-2008, 06:26 PM
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#1
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L13 Forum Bigwig
YM is offline
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***Mini Mapping Contest #6 - Spawnroom***
Create a Spawnroom.
Since the payload contest is quite a biggie, we're going to run a Spawnroom one at the same time, this should be enterable by anyone working on a map, for the payload contest or not.
Rules: - Must contain:
- 16 info_player_teamspawn entities
- One or more functional garage doors
- One or more Functional resupply locker
- A func_respawnroom brush over the entire area of the spawnroom
- Interior only (windows to external vistas are allowed)
- Must submit a minimum of one screenshot, a .vmf and a .bsp
- Must fit either standard Red or Blu theme.
- Maximum of two entries (One Red, one Blu themed)
- Everything must be finished and submitted in the upload thread by the end of October. (That is Noveber 1st, 0:00 AM GMT)
Voting will be a standard public vote thread, per entry rather than per person. This one is a 'Lets see what you can do' we're going to be voting on how good they look and feel. Screenshots, .vmf and .bsp files will be available, please make your vote based on the .bsp and the screenshot quality rather than the .vmf quality. The .vmf however will be available for you to use as a prefab if you wish (but the use as a prefab is not the aim of the contest).
Good luck and have fun!
Last edited by YM; 10-25-2008 at 11:13 AM..
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09-29-2008, 07:08 PM
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#2
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2 years and still no map!
Vander is offline
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Rock on! Can't wait to get this one started.
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09-29-2008, 07:22 PM
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#3
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Quack Doctor
Nineaxis is offline
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Same here. A nice simple contest to encourage some creativity in a place usually overlooked.
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09-29-2008, 07:23 PM
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#4
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Needs Therapy
grazr is offline
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Hm, can this include the spawn rooms we have in our payload map? That would be pretty handy for those short on time wanting to participate in both. (Though i will want to make my own stand alone spawn anyway).
A/D maps generally have different spawn styles, especially the Blu's first spawn. I'm guessing since it is a spawn room that a spawn room like the first Blu spawn on Dustbowl (a mining shaft) is acceptable. It doesn't have to be a white room like 2fort (though that would be the general and appropriate idea/concept for most other maps).
Just to clear that up?
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A Boojum Snark: Don't listen to grazr he is probably drunk
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09-29-2008, 07:25 PM
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#5
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Quack Doctor
Nineaxis is offline
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I guess if you can get a garage door to work in a mine shaft, the rules don't have anything against it... but the intention was more of a standard spawn room than one specially fitted to a certain map/environment.
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09-29-2008, 09:08 PM
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#6
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L2: Member
Shadowfield is offline
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Can you guys say... awesome! I missed out on the building contest, which just looked like so much fun. I'm going to try see what I can do for this one. It's simple, and something I think I can handle.
Goodluck with the payload contest, I see some really amazing looking maps starting to take shape.
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09-29-2008, 09:31 PM
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#7
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L7: Guru
MrAlBobo is online now
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few questions...
1st are more unusual spawn rooms allowed, like the dustbowl one grazr mentioned and some relatively other odd things as well?
2nd, more clarification on this
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Interior only (windows to external vistas are allowed)
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09-29-2008, 10:12 PM
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#8
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Quack Doctor
Nineaxis is offline
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Quote:
Originally Posted by MrAlBobo
more clarification on this (interior only)
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Spawns will be judged based on the interior- so you can have windows looking out, but making your spawn into a building won't make you an overachiever, it'll just bloat your filesize.
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09-29-2008, 10:38 PM
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#9
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L7: Guru
MrAlBobo is online now
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yawn...fine then, ill expand it into a few more questions...
should the doors be functional, if the doors are functional should there be anything outside of them, is it possible to place a gate over an opening as a real spawn might have and give the illusion that it leads somewhere. Is there any point to doing anything like this?
Will it just be limited to spawnrooms, or can it expand to spawn areas like the fenced off areas in dustbowl. phew...just trying to find the limitations...
oh and bearing in mind that its just a spawn room I can't see bloating the file size being an issue <_<
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09-30-2008, 12:05 AM
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#10
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L5: Alleged Expert
ChronoTriggerFan is offline
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