Notices

Contest idea thread!  Thread Tools Reply
Old 10-09-2008, 01:09 PM   #21
DaBeatzProject
L8: Respected Expert
 
DaBeatzProject's Avatar
 
DaBeatzProject is offline
Posts: 1,255
Thanks: 2,155
Thanked: 1,083

Default Contest idea thread!


You could also try to do a contest per 2. The task: to do the most amazing thing and to surprise everyone with your entry.

Just another idea..
 
Reply With Quote
Sponsored links
Advertisement
 
Advertisement
Advertisement

Old 10-09-2008, 01:34 PM   #22
Zwiffle
L4: Senior Member
 
Zwiffle's Avatar
 
Zwiffle is offline
Posts: 252
Thanks: 69
Thanked: 73

Default Contest idea thread!


1.) "Fill in the missing area." If someone has a map that's not finished, we could have a contest to fill in the area that's missing using that map. Of course, it would have to be a map that's pretty easy to map for, be relatively easy to understand, not require a super computer, among a bunch of other high-end requirements, so it might not work out/be too hard to set up.

2.) "Interesting cap point design." Design a single CP that's interesting/innovative in both looks and game-play. Assume a 5 cap point, symmetrical map? An attack/defend cap point, asymmetrical map? Some different kind of cap point map? Open to interpretation?

3.) "Make a haunted house/mansion map for Halloween." Or something.
 
Reply With Quote
The Following User Says Thank You to Zwiffle For This Useful Post:
Old 10-09-2008, 03:18 PM   #23
Sgt Frag
Collector of Juju
 
Sgt Frag is offline
Posts: 1,430
Thanks: 124
Thanked: 292

Default Contest idea thread!


I like the prefab idea myself. I've done a few contest maps for the Thief Community
One thing that is alwasy consistant there is that the promoter always picks a size area (much like the last contest) to build within.
This is cool 'cause you get alot of variety and everyone does their own thing.

But I think the prefab thing would be cool soley for the fact that everyone starts with the same thing and in the end you know they'd all be different. I think it's a great idea to show how many ways a certian area could be laid out.

Also, if it's just a small area it won't be a map, so it's not like we'll end up with 10 playable maps that all have the same layout but 10 areas with similar layout that could be prefabed into maps.
So maybe I end up liking Snipergen's area, I might choose to use that in a map, but not the other 9. Or maybe one for red and one for blue on a symetrical map.

It might also be cool to have 2 prefab bases that could be chosen from. Both would need to be similar in size and style just to keep time/limts similar.
example: either both are a 'dead end cap point'. or both are a middle area that has access on both sides.

-------------------------

Another idea is a 'Displacements Contest'.

Some of the other contests seem to be a 'Learn How to do something new' contest so I think this would fit in. Give everyone a little more practice making nice cliffs, etc... See what comes up.
I know some of the newer missions are starting to get pretty decent looking cliffs but alot of older ones are pretty blah.
 
Reply With Quote
Old 10-09-2008, 05:32 PM   #24
cornontheCoD
L5: Alleged Expert
 
cornontheCoD's Avatar
 
cornontheCoD is offline
Posts: 446
Thanks: 242
Thanked: 70

Default Contest idea thread!


for the custom texture contest, a larger version of that could be a texture pack (all with the same type of theme)

I love the smaller contests, because I have time to do them. I can't see doing a normal map and a contest map at the same time.
 
Reply With Quote
The Following User Says Thank You to cornontheCoD For This Useful Post:
Old 10-09-2008, 06:37 PM   #25
ll4mma
L1: Registered
 
ll4mma is offline
Posts: 9
Thanks: 0
Thanked: 0

Default Contest idea thread!


Team-Based Texture Competitions? Such as best Red-team Wood / Blu-team concrete.

How about a tree making contest? We need some Alpine trees now that its picking up prop development.

The only other one I can think of is the best prefab, displacements only in the desert/alpine theme.
 
Reply With Quote
Old 10-09-2008, 11:26 PM   #26
nfreader
L1: Registered
 
nfreader is offline
Posts: 12
Thanks: 4
Thanked 1 Time in 1 Post

Default Contest idea thread!


1. Build a prop room (those areas with all the computers and stuff) along with the adjacent room (can be a hallway, spawn room capture point etc).

2. Fit a complete CP map within a small space 1024x1024x1024 (Yay trends! )

3. Make an asymmetrical CTF map.

4. Round robin. Not really a contest, but what if everyone works on one map? IE: Person A starts it, passes it to B, who adds a section, passes to C etc... Everyone adds their own "touch" to the map. Could make an EXCELLENT learning opportunity (everyone groups their addition on a separate layer).
 
Reply With Quote
Old 10-10-2008, 03:57 AM   #27
Username
L2: Member
 
Username is offline
Posts: 92
Thanks: 5
Thanked: 42

Default Contest idea thread!


Hm. I like that 3rd one. Perhaps extend it to "Make an asymmetrical cp or ctf map."

__________________
Quote:
Originally Posted by Youme View Post
If I gave you a date I'd only go and miss it like valve.

 
Reply With Quote
Old 10-10-2008, 10:25 AM   #28
laghlagh
L5: Alleged Expert
 
laghlagh's Avatar
 
laghlagh is offline
Posts: 382
Thanks: 142
Thanked: 53

Default Contest idea thread!


Quote:
Originally Posted by nfreader View Post
4. Round robin. Not really a contest, but what if everyone works on one map? IE: Person A starts it, passes it to B, who adds a section, passes to C etc... Everyone adds their own "touch" to the map. Could make an EXCELLENT learning opportunity (everyone groups their addition on a separate layer).
YES!

__________________
Quote:
Originally Posted by Shmitz
It'd take more than just an overwhelming majority to convince FaTony that he is wrong about something. It would take lobotomy.

 
Reply With Quote
Old 10-10-2008, 10:44 AM   #29
YM
LVL100 YM
 
YM's Avatar
 
YM is offline
Posts: 6,116
Thanks: 1,022
Thanked: 3,725

Default Contest idea thread!


And what happens when one person fails to submit their part to the next? the project will fall though. I don't want to stifle such enthusiasm but there are way way too many ways for that type of project to fall though and never happen.

We can't really do a tree making contest since we're a mapping site not a modeling site, very few can actually model so entry numbers would be miniscule.

An asymetrical CTF map is one we've thought about, making an entire map is more along the lines of propper contests like the payload one and the CP one we had ages ago, the ones its hard to pick topics for are the smaller contests really.

Did anyone like the idea of us just giving a theme and a short-ish timelimit with one criteria: 'impressive'? (so that could be a model, a prop-room, a cap point area, a skybox, textures, combinations of those.. anything really)

__________________
Online Portfolio
My Blog
Twitter
 
Reply With Quote
Old 10-10-2008, 10:47 AM   #30
MangyCarface
Mapper
 
MangyCarface's Avatar
 
MangyCarface is offline
Posts: 1,648
Thanks: 1,724
Thanked: 1,242

Default Contest idea thread!


3d skybox suggestion has my vote.

__________________
-----
Visit http://www.nodraw.net/ for tutorials and high-level mapping discussion.
Feel free to PM me for help with anything.
 
Reply With Quote
Sponsored links
Advertisement
 
Advertisement
Advertisement

Reply  

Tags
brainstorming, contest, idea, screenshot

Previous Thread Next Thread
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 09:46 AM.