Quote:
Originally Posted by
Nineaxis
They did some bad playerclipping on some of the pipes outside the B building, and didn't clip the ones on later buildings (I'm talking the thick ones that curve over onto the roof).
I'm not fond of the huge, oddly angled pipes that are taking over the map, one which stops at an 8-unit thick wall. Some of the new detail is nice, the asplode kills my FPS though

The trigger_hurt for the asplode is pretty small too (but at least there is one now)
Yeah, there are quite a lot of pipes now. They're everywhere, crawling up and down every second wall. But it is better than a completely blank wall, in my opinion.
I've taken a look, and I like the improvements on the decoration (apart from the pipes, of course). I still couldn't be convinced that the gameplay is any good, though.
