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Hey good job, there, Hardhat! (an end to Valve's silence)  Thread Tools Reply
Old 12-13-2008, 07:15 AM   #31
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Default Hey good job, there, Hardhat! (an end to Valve's silence)


Now did anyone besides me notice what happens if fully upgrade your entrance, build an exit and try to move that exit some place else?

No good job there valve! Really annoying.

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Old 12-13-2008, 10:05 AM   #32
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Default Hey good job, there, Hardhat! (an end to Valve's silence)


Quote:
Originally Posted by Notoorjus View Post
The new crit kill icons are fucking horrible, gradients
Absolutely. They should have done a flat black starburst behind the weapon or something actually in-line with the game's art.

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Old 01-07-2009, 12:47 AM   #33
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Default Hey good job, there, Hardhat! (an end to Valve's silence)


Quote:
Originally Posted by Nineaxis View Post
Absolutely. They should have done a flat black starburst behind the weapon or something actually in-line with the game's art.
QFT. I hope they fix it soon. But overall I'm happy with the update.

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Old 01-07-2009, 09:33 AM   #34
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Default Hey good job, there, Hardhat! (an end to Valve's silence)


Green sparks would be a cool effect in my opinion.

I don't mind the red gradients, though. I don't see how they're horrible.
 
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