pl_woodland

E_K

L1: Registered
Feb 24, 2009
14
0
It's my first pl map. I hope somebody saw version b3 on fpsbanana, so maybe you want say to me something :) b3 is here http://www.fpsbanana.com/maps/74712
Now i'm creating new version (b4) It will be more smaller then b3. I'm working now on 3D skybox.
Some screenshots from b4:
pl_woodland_b400070542090.jpg

pl_woodland_b400081530777.jpg

pl_woodland_b40009321390.jpg

pl_woodland_b40010820414.jpg

pl_woodland_b40011351458.jpg
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
i think i downloaded this sometime ago, like the first 2 stages are dust and the third is alpine? i liked it alot though
 

E_K

L1: Registered
Feb 24, 2009
14
0
Yes. But in b3 stage 3 was not all in alpine style, only last point, in b4 i do 3 stage all in alpine.
 

E_K

L1: Registered
Feb 24, 2009
14
0
Updated to b4!!

Changes:

Deleted building from stage 1 near red spawn
Added trigger multiple to some doors
Added hints and areportals (Optimized)
Resized stage 2
Deleted 2 buildings from stage 2
Resized stage 3
Rework blue spawn exit on stage 3
Stage 3 now is all in alpine style
Added 3DSkybox
Rework the second point on stage 3
Some fixes


http://forums.tf2maps.net/downloads.php?do=file&id=1102
on fpsbanana http://www.fpsbanana.com/maps/84206

I'm new here, hope you will be friendly to me :) Plz write your opinions on my map.
 

Sgt.Sausage

L420: High Member
Dec 5, 2008
420
103
This map looks really cool and detailed and great layout. I cant wait to try it but i think it need a better name for the final release.
 

flubber

L4: Comfortable Member
Nov 16, 2007
171
35
We tested it tonight :
4 rounds no team made it thru the 2nd cp of the second part. It's way too tight, no fun, just mass murder. Red spawn too fast too fear dying, and blue are under heavy demo spamming since the path are too close and tight.
 

mtv22

L3: Member
Feb 28, 2009
116
22
Alright well this map looks really good, just a few things that can be fixed.

Textures seem weird, something up with that rock
1-7.jpg



I got stuck in this door
10-2.jpg



Track goes from dark to light, in a couple of other spots aswell.
11-1.jpg



Stuff not aligned
2-6.jpg



Stuff not aligned
3-4.jpg



Stuff not aligned
4-2.jpg



Stuff not aligned
5-2.jpg



Stuff not aligned
6-2.jpg



Looks, well, not great.
7-2.jpg



Odd alpine texture in desert map.
8-2.jpg



I think stairs would look better here.
9-2.jpg
 

E_K

L1: Registered
Feb 24, 2009
14
0
This map looks really cool and detailed and great layout. I cant wait to try it but i think it need a better name for the final release.
What wrong with that name? There are a lot of wooden buildings, so it's woodland.

Alright well this map looks really good, just a few things that can be fixed.

Textures seem weird, something up with that rock
1-7.jpg
I have no idea what it couse :(
 
Last edited:

Sgt.Sausage

L420: High Member
Dec 5, 2008
420
103
Oh nothing is wrong with the name i am not against it, i just think you could come up with a much better name.

But don't worry about that worry about making this awesome map better
 

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,865
2,972
I'd like to use Woodlands for my CP map. It applies much better to mine because it's based in actual woodlands, whereas you say you call yours "Woodland" because of the wooden buildings. It doesn't work well.