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Old 03-17-2009, 01:17 AM  
Fearlezz
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Exclamation Borax




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Old 05-23-2009, 05:31 AM   #40
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Some griefing possibilities you may want to fix in blue's first spawn
 
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Old 05-26-2009, 09:37 PM   #41
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IMO, you should strap a spectate camera onto one of the eagles.

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Old 05-27-2009, 01:15 AM   #42
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So far the blue team hasnt gotten past the 2nd point, or the first I cant remember. Its the one near the building. No team has gotten past it, its a bad choke point.
 
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Old 05-27-2009, 08:34 AM   #43
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It's a really bad choke point, Wait for B2, it will be out today.

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Old 05-27-2009, 06:01 PM   #44
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Ditto to dontwannaname, same prob never got past that point. Map detail is great though!

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Old 05-28-2009, 11:06 AM   #45
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Updated to Beta 2, download and enjoy!

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Old 05-28-2009, 02:09 PM   #46
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Just a weird thing in the red spawn in their base:


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Old 05-28-2009, 02:22 PM   #47
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A reason for the fan being under the rocket could be to keep it cool. Red was having a hard time keeping the rocket cool with the engines running all the time. So they put a big powerful fan underneath it.

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Old 05-28-2009, 04:36 PM   #48
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Nice work so far, but I don't know if it's just me, but B2 does seem a bit more laggier than B1 did. Be sure to fully optimize it for the next release.

Also, another small choke point is right after Point 3/C, there's a small ledge where you can stack up about 5 sentry guns. If all 5 guns are up with an engineer on each, it's nearly impossible for the cart to be pushed forward. I'd propose you make another ledge behind the rocks so you can look over and blow up the guns with sticky bombs and rockets.

I'll be uploading the map to our server shortly and we'll see how it goes with 24 people.

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Old 05-28-2009, 09:03 PM   #49
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Playing tonight in Highlander. PM if you want the STV.

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