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Old 06-15-2009, 08:55 PM   #31
A Boojum Snark
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Default Valve Maps(Decompiled)


Quote:
Originally Posted by The TF2 blog
Here's the list of maps that are included in the update: Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro.
This thread has Pipeline, all three versions of Well, arena versions of Granary and Badlands, arena_nucleus, arena_sawmill.
edit: oh and all the community maps

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Old 06-15-2009, 11:09 PM   #32
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Default Valve Maps(Decompiled)


Quote:
Originally Posted by A Boojum Snark View Post
Burn: Vis groups only reside in the VMF as they are Hammer functions, once compiled they no longer exist, so decompiles won't have them.

TPG: not at all... they didn't include all of the maps. :/
Sorry I should have specified - I was referring to the latest Valve announcement on how they are releasing the .vmf's in an SDK update.
 
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Old 06-15-2009, 11:21 PM   #33
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Default Valve Maps(Decompiled)


Well I don't think those have them either, at least the ones I saw, which is sad because I agree.

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Old 06-15-2009, 11:34 PM   #34
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oh really? bummer...
 
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Old 07-04-2009, 01:29 AM   #35
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Good idea! I'm going to make hoodoo a cp map!



(jk don't be angry :3)
 
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Old 07-28-2009, 08:08 AM   #36
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Default Valve Maps(Decompiled)


I may have skipped this month, but that's because there hasn't been any updates. So I figured if no updates are needed to be downloaded then nothing has changed with any of the map releases as well. But just in case I'll refresh the listings as of the first week in august just to be on the safe side.
 
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Old 07-28-2009, 08:46 AM   #37
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Default Valve Maps(Decompiled)


sdk_arena_lumberyard.vmf
sdk_arena_ravine.vmf
sdk_cp_badlands.vmf
sdk_cp_dustbowl.vmf
sdk_cp_granary.vmf
sdk_cp_gravelpit.vmf
sdk_ctf_2fort.vmf
sdk_pl_badwater.vmf
sdk_pl_goldrush.vmf
sdk_tc_hydro.vmf

That are the released ones so they can be removed from your list or at least updated

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Old 08-13-2009, 06:43 PM   #38
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Default Valve Maps(Decompiled)


Update in 5...4...3...2...

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Old 08-13-2009, 06:50 PM   #39
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Default Valve Maps(Decompiled)


Oooooops, Sorry, was caught up in a pl map i was helping a friend make, totally slipped my mind. Once I get back from QuakeCon in Texas I'll get right on that! =)

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Old 08-20-2009, 06:18 AM   #40
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Done! Done! Done! I feel as if I let people down taking so long to update the list. Please forgive me!

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