Thanks to all of you that checked 1fort out at gameday this afternoon. I apologize for not being present, but I did watch the demo, so I'd like to address some of the comments you guys had.
First of all, I was surprised at all the positive reactions. The group that played seemed to catch on to the layout a lot faster than the guys on the server I usually test on. As for the lighting, version a4 was released shortly after the sniper/spy update, so I hadn't had a chance to properly tune the new night atmosphere from the old skybox I was working with.
There wasn't much turtling in the couple rounds played today, but I attribute that to the fact that most of you were spending time checking out the map rather than wrenching a gun in a corner for fifteen minutes. I'm considering removing the spawn door on the second floor that leads towards the intel room because it seems to make it too easy to camp the intel and rebuild sentries. Design that prefers the defenders in CTF is one of the things that makes the gametype largely less exciting than the others, so I'm seeking all means to give attackers the edge regarding getting around defenses.
I haven't come up with a solution for a good teleporter entrance spot yet, but the little alcove next to the first floor spawn and the second floor balcony seem to be popular places. Teams can really benefit from a forward base in 1fort, so this is something I want to improve. I don't play much engineer, so any Pro Engie advice on the matter would be appreciated.
I'd
love to implement breaking the window for post-round humiliation (I've been trying to get it to work since version a2), but so far the best I can seem to do is have it break for sudden death, which I'm doing away with in favor of stalemate. If anyone can help me figure it out, I've posted a thread on the subject
right here.
The next release will be b1, so it's (hopefully) mostly aesthetic and optimization changes from here on out, save for a few tweaks to walls and significant models.
I only know of two servers that have 1fort on rotation/nominate list, so please give me a heads up if you decide to put this on your server so I can learn how it fares in a more public environment.